MonStar: Voxel Dungeon Crawler1.3.6 - App Store

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Publisher Description

What you will experience in MonStar:
-randomly generated voxel dungeons
-diverse monster on the planet
-hundreds of abilities, thousands of combinations
-dangerous enemies with different variants
-collect monsters, discover legendary monster

Version History Fix crashs 1.3.6 Mar 20 -Fixed an issue where variety monsters might change back to their original color in the game
-Fixed an issue where daily quests might not be completed
-Fixed the problem that the attack mode of the variety monsters may change 1.3.2 08/03/2022 - [x] New purple challenge monster: Sword Tiger
- [x] A fighting style centered on stored action points
- [x] New sword tiger wiki book tasks
- [x] New monster blessing system
- [x] Release duplicate monsters to collect blessings
- [x] Use blessing to increase monster intimacy
- [x] Gain permanent initial property growth
- [x] Gradually unlock bed sleep and permanent use permissions
- [x] Bring Super Strengthen System back, improve the action point system
- [x] After fully collected stored action points, you can enter the Super Strengthen state
- [x] Attack speed is doubled in the Super Strengthen state, and basic action points are recovered very quickly
- [x] Heterochromatic monsters will appear in all monster eggs, gift monsters will not became heterochromatic for now
- [x] New daily task system (replacing the original iterative blueprint)
- [x] New 7-day sign-in event for new players
- [x] Several lab blueprint additions and adjustments
- [x] Added the simulation factor of stealing nuggets/action points to the Star SimBattle
- [x] Removed the effect of stealing nuggets/action points from mutant enemies, reducing the initial difficulty of the Star SimBattle
- [x] King monsters can now also recover uses times through the element of aluminum, but the cost is higher
- [x] Elite enemies will no longer drop the Pocket Beast Summon Ticket, but the final drops directly
- [x] Optimize the problem of dropped reward going out of the wall
- [x] Skills will be displayed on the top of the summoner's head
- [x] Optimize the size of game notification to reduce occlusion
- [x] Fixed an issue where Wish skill could cause an error
- [x] Fixed an issue where multi-touch could cause the joystick to shake
- [x] Other balancing and fixing 1.3 07/08/2022 - Fixed an issue where the bed system might choose the wrong monster to rest 1.2.34 04/25/2022 - [ ] New Challenge: Star SimBattle
- [ ] Use two monster to enter the simulation computer to challenge more dangerous and varied battles
- [ ] Randomized simulation factor combinations, facing the ever-changing and never-repeating daily planet
- [ ] Added ability ban slots, ban abilities to be never appear in the game
- [ ] Added missions and clearance marks for the Star SimBattle
- [ ] After defeating Alpha, if you can challenge the creation realm, there will be 2 portals, one can be exit game immediately, and the other can enter the creation realm
- [ ] Remake the green afterimage of the "Natural Power" challenge, it can now be killed, and it will not affect the boss monster
- [ ] Added a limit of 999 maximum nuggets that players can carry
- [ ] Optimized the operation experience of pushing stones
- [ ] The starry sky background is no longer displayed in the Creation Realm
- [ ] Adjusted the initial ability set of some challenges to make their build more advantageous
- [ ] "Energy Crystal" electric beasts will automatically attack
- [ ] "Shadow Strike" can now trigger all first strike effects
- [ ] Optimized the attack feeling of the Mask Shadow
- [ ] "Granite Shield" now also moves once when you release the dodge button
- [ ] "MagicStone Baby" will now automatically summon and fight
- [ ] "Treant Help" is now triggered by dodging, maximum one summon exists and display the health bar
- [ ] The effect of discovering energy magic stones in the Confused Whisper has been adjusted from 3 to 2
- [ ] Slightly increased the disappearing probability of some non-disappearing neutral monsters after interaction
- [ ] Reduced the negative effect of slippery feet in the "Sea World" challenge
- [ ] Now the damage protection time is affected by the maximum HP, the higher HP the longer the protection time
- [ ] "Red Hourglass", "Green Hourglass", "Blue Hourglass" trigger time interval halved
- [ ] Amount of abilities required for all resonance effects -1
- [ ] Fixed the problem that the game could not be started due to canceling in-app purchases in the lab
- [ ] Fixed the problem that only single kind of Sword Tiger would appear in 2-5
- [ ] Fixed the problem that some wiki tasks could not be completed
- [ ] Fixed the problem that the text at the entrance to the polluted room was in the wrong direction
- [ ] Fixed an issue where the Green Dragon Baby might be killed 1.2.33 03/18/2022 -bug fix 1.2.32 02/08/2022 - Fixe an issue that cause screen transition freezing when generating floors
- Fixe an issue that some combat partner's bullet generated by "Telepathy" would not disappear
- Fixe an issue where players would take huge damage when the max HP is 1
- updated translation text 1.2.31 01/11/2022 -[] New floor added: the creation realm
-[] New enemies added: Demira Cells, Titans, and Apostle
-[] Brand new designed ultimate ultimate ultimate boss battle : The Creator? ? ?
-[] There must be an entrance to the creation realm in the polluted room of 3-5
-[] After defeating the Weapon Beast and the Bone Tyrannosaurus at the same time in single run, the entrance will also appear after defeating Alpha
-[] Added two new branch challenge bosses: Weapon Beast and Bone Tyrannosaurus
-[] There is a probability of appearing in the growth room and the polluted room respectively, and the battle is triggered by the explosion of the Fire Mouth
-[] New room type: polluted room
-[] When the floor injury is lower than a certain value, you will be able to enter from the terminal room
-[] Gain additional abilities by permanently sacrificing a certain percentage of the maximum attributes
-[] Mark missions for Weapon Beast, Bone Tyrannosaurus, and Creation Domain have been added to the Monster Book
-[] Reduced the shield recovery delay from 3 seconds to 1 second
-[] Reduced maximum damage absorption percentage in Rage state
-[] Attack damage of battle partner "Gene Beast" reduced
-[] Fixed an issue where the skill "Destroy Ray" would not work when outside of combat
-[] Fixed the issue of infinitely triggering injury protection when the max HP is 1
-[] Fixed the issue that the coin halving effect of Ghost Whisper would cause death to Ball Boy
-[] Fixed the problem that Ice Mouth would find plant traders and plant drops when re-entering after saving
-[] Fixed the overlapping display of buttons on the Super Civilization interface
-[] Fixed the issue that the Rolling Stone will be reset after the player is resurrected, causing game to stuck
-[] Fixed an issue where Alpha would not appear when defeating the Space Cube/Time Hourglass and clear the game directly
-[] Some players’ names have been added to the thanks list 1.2.30 01/07/2022 -[] New abilities: Rainbow, Double Fire Mouth, Skill Discovery, Map Discovery, Restart Switch, Emergency Reinforcement, Telepathy, Energy-Saving Light, Two-shot Fireworks, Call of Madness, Storage Pocket
-[] New skills: Escape, Psychic, Super Psychic, Destroy Laser, Provocation, Make a Wish, Concentrated Fire, Sowing, Tamper Memory, Electrotherapy
-[] Optimization abilities: Lightning Attack, Ice Attack, Ground Attack, Fire Attack, Power of Anger, Power of Sorrow, Power of Fear, Leakage
-[] Added several room layouts, including fight levels, exchange terrain, boss fight, elite fight terrain, puzzle-solving levels, etc.
-[] Disturbing monsters will now continue to appear in the boss room
-[] A new variation of bosses has been added to the game, with new attack type and appearance
-[] Initial ability of Big Tooth is replaced with a new ability-Rainbow: Any attack effect may appear randomly when attacking
-[] Several new resonance types have been added, and the resonance effects of some abilities have been adjusted
-[] Added several new achievements that can unlock abilities
-[] The stealth mechanism has been optimized, and the overflowed basic action points will be converted into storage action points and attack effects will be retained
-[] The drop pool has been subdivided into the growth drop pool and the shop drop pool, and the drop pool display has been added to the ability details panel
-[] High cost combat partners no longer unavailable when the stored action points are exhausted, and can attack again after waiting for a certain period of time
-[] A new variation of Rolling Stone has been added, which will continue consuming stored action points when pushed, and a number of related room layouts have been added
-[] Added the function of displaying the number of drops in room of the maze map
-[] The boss room in the maze map is displayed with a special icon
-[] Electric Beast will change its location to speedup terrain when defeated
-[] Bone Snake will change its location to spike terrain when defeated
-[] The natural recovery speed of basic action points has been increased
-[] Now all stored action points will be restored after reviving
-[] A separate close button has been added to the game pause screen
-[] There is a chance to drop free mining coin when Miner Cactus enemy is defeated
-[] There is a chance to drop free lucky coin when Ball Boy enemy is defeated
-[] There is a low probability of ghosts appearing after any enemy is defeated
-[] The ground spikes and red ground spikes will disappear briefly after causing damage
-[] Bomb Fire Mouth no longer runs to the secret door, but a special dialogue will appear
-[] Added full-screen special effects when the Undead Bird Feather is triggered
-[] Solved the problem that multiple FX of hourglass ability cause the screen overly bright
-[] Solved the problem that the exit of the boss room happened to appear at the location of the player or the drops
-[] Solved the problem that the Teleport ability may teleport the player to a location surrounded by obstacles and cause the player to stuck
-[] Solved the adaptation problem that some info is hidden on tablet devices
-[] Solved the problem that the joystick may shake quickly 1.2.29 11/05/2021 -Fixed an issue where an error may occurs when reading the save data
-Added informations popup when the save data is read incorrectly, which is convenient for troubleshooting 1.2.28 10/06/2021 -Fixed an issue where an old account still could not complete the task
-Fixed an issue that caused a jam when entering the portal
-Fixed the issue that the attack of the electric beast could not trigger the attack of buddies 1.2.27 10/04/2021 -[x] New Mechanism: Confusing Secret Words
-New basic drop types: ghosts of various colors
-New hidden room mechanism, accessible by destroying the hidden door through the fire mouth
-[x] New system: bed system
-You can place the monster to rest and sleep, even if you are offline, you can increase the use times for the king monster
-[x] Optimized the harsher sound effects in the game
-[x] Replace the BMG music of the main scene
-[x] The head of the lava turtle is always facing the aiming position when it is attacking and charging
-[x] Basic action points will no longer be emptied when switching monsters
-[x] Added some new room layouts
-[x] Added a new red ground thorn terrain that can penetrate shields and cause damage
-[x] Fixed the issue where multiple attacks would consume action points
-[x] Completed the game clear mark task for ghost lamp
-[x] Fix the problem that the wiki book task cannot be completed
-[x] Optimized the problem that neutral monsters may get stuck in the wall
-[x] Fixed the problem caused by the shadow mutation of the elite gene beast
-[x] Optimized the difficulty of certain enemies and the feel of monsters 1.2.26 10/01/2021 -Fixed an issue where an old account would be locked when upgrading 1.2.25 09/13/2021 -[+] New Purple Loyal Monster: Rock Turtle
-[+] Added/Reworked the unlockable abilities that the Rock Turtle initially carried
-[+] Burning Bomb: The flame mouth explodes with a burn state, and the enemy in the burn state suffers continuous damage
-[+] Fuel On Fire: Sacrifice: There is a probability of summoning an instant mouth, double the probability of burned enemies
-[=] Fire Hit: Optimized to continuously drop multiple small meteorites in front of you when triggered, causing damage and additional burns
-[+] The blueprint : Special Heart, activated for a limited time, and a Rock Turtle will appear after successfully hatching a purple monster
-[+] New ability effect: Resonance
-[+] After gathering a certain number of abilities of the same resonance type, additional abilities will be obtained
-[+] Resonance effects have been added to some abilities, and there are a total of 10 resonances available in the current version
-[+] Added new ability unlock methods
-[+] Some abilities have added optional ways to unlock for free by completing tasks
-[=] Removed the negative effects of "Semi-Mature" from all challenging monsters
-[=] King monsters have increased the number of abilities initially acquired at random
-[+] Added the ability to continuously arming function, and the attack experience of steel teeth, bone snakes, and g-turtle has been optimized
-[+] Added automatic attack location function, and the attack experience of Masked Shadow has been optimized
-[=] Optimized the experience of Steel Tooth, Bone Snake, and Space Cube
-[+] Added new clearance tasks for challenge, loyalty, and king monster
-[=] Adjusted the origin conversion rewards, added some aluminum element and gem egg rewards
-[+] Added a general anti-seckill protection mechanism. If you receive a lot of damage in a short period of time, you will get invincible protection for a certain period of time
-[+] Added new enemy golden dice baby, with a very low chance of appearing and disappearing after escaping. An ability is found after killing
-[=] Adjust the color-changing mushroom to be the initial unlock, and you can find any ability (including the ununlocked ability) obtained in the game
-[+] Several new room configurations have been added and adjusted
-[=] Adjusted the probability of randomly appearing elites in the later stage
-[=] Several enemies difficulty adjustments
-[+] Added fixed movement joystick settings
-[+] Added independent interactive button settings
-[+] Added in-game pause and settings functions
-[+] Added an explanation page for the rules of incubating monster eggs
-[+] Added the guidance effect of unused functions in the main scene
-[-] Fixed the problem that some ads could not be played
-[-] Fixed the interface adaptation problem of tablet devices
-[-] Fixed the issue that some abilities would not appear in the game after unlocking
-[-] Fixed the problem that the Reincarnation Cube and Granite Shield would be stuck at the same time
-[-] Fixed the problem that hidden rewards can be refreshed repeatedly by entering the room
-[=] Added ability minimum cooldown time that can be reached by reducing cooldown effects
-[=] Added player maximum summons number limitation
-[=] There are other small issues that can’t be written 1.2.24 09/10/2021 -Fixed the problem of stuck wall
-Fixed an issue where Dramy cells would lose their ability when reorganized
-Optimization of the hand feel of glazed jellyfish 1.2.23 08/17/2021 -bug fix 1.2.22 08/14/2021 Fix Bug
-Problems such as wall penetration, mold penetration, jamming, etc.
-Sound cannot be turned off
-Some players reported that the main interface could not enter the game in an endless loop.

Improve game experience
--Add proper guidance for player regarding unlocking ability pools/description of hatching eggs
-Hand feeling problem
-Optimize the ability of Hot Gopher (avoidance ability)
-Display health bar of elite monsters
-Reduced the difficulty of some monsters 1.2.21 08/12/2021 -Fixed the problem of being unable to move due to dodge entering the floor exit
-Fixed an issue where the release of the only Perfect Heart monster may cause no monster to be available
-Optimize the experience of using Forest Giant
-Optimize the incubation experience 1.2.20 08/07/2021 -Add two new blueprints
-Adjust the display order of laboratory blueprints
-Fix bugs 1.2.19 08/05/2021 -Fixed the problem that the joystick may be stuck
-Optimize text prompt
-Other bug fixes 1.2.18 08/04/2021 -Several challenges experience optimization
-Bug fix 1.2.17 07/28/2021 -The Green Dragon has been redesigned
-Added several new abilities
-Balance adjustment
-Bug fix 1.2.16 07/09/2021 - experience of challenge monsters improved
- new abilities added
- balance changes
- bug fix 1.2.15 06/29/2021 update languages 1.2.14 06/21/2021 +Ability Book Added
+The Lab has been redesign
+Monster experience optimizations
+Balance adjustments
+Bug fixs 1.2.13 02/27/2021



About MonStar: Voxel Dungeon Crawler

MonStar: Voxel Dungeon Crawler is a free app for iOS published in the Adventure & Roleplay list of apps, part of Games & Entertainment.

The company that develops MonStar: Voxel Dungeon Crawler is 笑月 朱. The latest version released by its developer is 1.3.6.

To install MonStar: Voxel Dungeon Crawler on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the MonStar: Voxel Dungeon Crawler as malware if the download link is broken.

How to install MonStar: Voxel Dungeon Crawler on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the MonStar: Voxel Dungeon Crawler is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After MonStar: Voxel Dungeon Crawler is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-14
Languages
English


System requirements

Operating systems
iOS

Download information

File size
417 bytes
Total downloads
0

Pricing

License model
Free
Price

Version History


Here you can find the changelog of MonStar: Voxel Dungeon Crawler since it was posted on our website on 2026-11-05.The latest version is 1.3.6 and it was updated on Apps112 on 05 November, 2026.See below the changes in each version:

version 1.3.6

posted on 2026-10-14

Version History Fix crashs 1.3.6 Mar 20 -Fixed an issue where variety monsters might change back to their original color in the game
-Fixed an issue where daily quests might not be completed
-Fixed the problem that the attack mode of the variety monsters may change 1.3.2 08/03/2022 - [x] New purple challenge monster: Sword Tiger
- [x] A fighting style centered on stored action points
- [x] New sword tiger wiki book tasks
- [x] New monster blessing system
- [x] Release duplicate monsters to collect blessings
- [x] Use blessing to increase monster intimacy
- [x] Gain permanent initial property growth
- [x] Gradually unlock bed sleep and permanent use permissions
- [x] Bring Super Strengthen System back, improve the action point system
- [x] After fully collected stored action points, you can enter the Super Strengthen state
- [x] Attack speed is doubled in the Super Strengthen state, and basic action points are recovered very quickly
- [x] Heterochromatic monsters will appear in all monster eggs, gift monsters will not became heterochromatic for now
- [x] New daily task system (replacing the original iterative blueprint)
- [x] New 7-day sign-in event for new players
- [x] Several lab blueprint additions and adjustments
- [x] Added the simulation factor of stealing nuggets/action points to the Star SimBattle
- [x] Removed the effect of stealing nuggets/action points from mutant enemies, reducing the initial difficulty of the Star SimBattle
- [x] King monsters can now also recover uses times through the element of aluminum, but the cost is higher
- [x] Elite enemies will no longer drop the Pocket Beast Summon Ticket, but the final drops directly
- [x] Optimize the problem of dropped reward going out of the wall
- [x] Skills will be displayed on the top of the summoner's head
- [x] Optimize the size of game notification to reduce occlusion
- [x] Fixed an issue where Wish skill could cause an error
- [x] Fixed an issue where multi-touch could cause the joystick to shake
- [x] Other balancing and fixing 1.3 07/08/2022 - Fixed an issue where the bed system might choose the wrong monster to rest 1.2.34 04/25/2022 - [ ] New Challenge: Star SimBattle
- [ ] Use two monster to enter the simulation computer to challenge more dangerous and varied battles
- [ ] Randomized simulation factor combinations, facing the ever-changing and never-repeating daily planet
- [ ] Added ability ban slots, ban abilities to be never appear in the game
- [ ] Added missions and clearance marks for the Star SimBattle
- [ ] After defeating Alpha, if you can challenge the creation realm, there will be 2 portals, one can be exit game immediately, and the other can enter the creation realm
- [ ] Remake the green afterimage of the "Natural Power" challenge, it can now be killed, and it will not affect the boss monster
- [ ] Added a limit of 999 maximum nuggets that players can carry
- [ ] Optimized the operation experience of pushing stones
- [ ] The starry sky background is no longer displayed in the Creation Realm
- [ ] Adjusted the initial ability set of some challenges to make their build more advantageous
- [ ] "Energy Crystal" electric beasts will automatically attack
- [ ] "Shadow Strike" can now trigger all first strike effects
- [ ] Optimized the attack feeling of the Mask Shadow
- [ ] "Granite Shield" now also moves once when you release the dodge button
- [ ] "MagicStone Baby" will now automatically summon and fight
- [ ] "Treant Help" is now triggered by dodging, maximum one summon exists and display the health bar
- [ ] The effect of discovering energy magic stones in the Confused Whisper has been adjusted from 3 to 2
- [ ] Slightly increased the disappearing probability of some non-disappearing neutral monsters after interaction
- [ ] Reduced the negative effect of slippery feet in the "Sea World" challenge
- [ ] Now the damage protection time is affected by the maximum HP, the higher HP the longer the protection time
- [ ] "Red Hourglass", "Green Hourglass", "Blue Hourglass" trigger time interval halved
- [ ] Amount of abilities required for all resonance effects -1
- [ ] Fixed the problem that the game could not be started due to canceling in-app purchases in the lab
- [ ] Fixed the problem that only single kind of Sword Tiger would appear in 2-5
- [ ] Fixed the problem that some wiki tasks could not be completed
- [ ] Fixed the problem that the text at the entrance to the polluted room was in the wrong direction
- [ ] Fixed an issue where the Green Dragon Baby might be killed 1.2.33 03/18/2022 -bug fix 1.2.32 02/08/2022 - Fixe an issue that cause screen transition freezing when generating floors
- Fixe an issue that some combat partner's bullet generated by "Telepathy" would not disappear
- Fixe an issue where players would take huge damage when the max HP is 1
- updated translation text 1.2.31 01/11/2022 -[] New floor added: the creation realm
-[] New enemies added: Demira Cells, Titans, and Apostle
-[] Brand new designed ultimate ultimate ultimate boss battle : The Creator? ? ?
-[] There must be an entrance to the creation realm in the polluted room of 3-5
-[] After defeating the Weapon Beast and the Bone Tyrannosaurus at the same time in single run, the entrance will also appear after defeating Alpha
-[] Added two new branch challenge bosses: Weapon Beast and Bone Tyrannosaurus
-[] There is a probability of appearing in the growth room and the polluted room respectively, and the battle is triggered by the explosion of the Fire Mouth
-[] New room type: polluted room
-[] When the floor injury is lower than a certain value, you will be able to enter from the terminal room
-[] Gain additional abilities by permanently sacrificing a certain percentage of the maximum attributes
-[] Mark missions for Weapon Beast, Bone Tyrannosaurus, and Creation Domain have been added to the Monster Book
-[] Reduced the shield recovery delay from 3 seconds to 1 second
-[] Reduced maximum damage absorption percentage in Rage state
-[] Attack damage of battle partner "Gene Beast" reduced
-[] Fixed an issue where the skill "Destroy Ray" would not work when outside of combat
-[] Fixed the issue of infinitely triggering injury protection when the max HP is 1
-[] Fixed the issue that the coin halving effect of Ghost Whisper would cause death to Ball Boy
-[] Fixed the problem that Ice Mouth would find plant traders and plant drops when re-entering after saving
-[] Fixed the overlapping display of buttons on the Super Civilization interface
-[] Fixed the issue that the Rolling Stone will be reset after the player is resurrected, causing game to stuck
-[] Fixed an issue where Alpha would not appear when defeating the Space Cube/Time Hourglass and clear the game directly
-[] Some players’ names have been added to the thanks list 1.2.30 01/07/2022 -[] New abilities: Rainbow, Double Fire Mouth, Skill Discovery, Map Discovery, Restart Switch, Emergency Reinforcement, Telepathy, Energy-Saving Light, Two-shot Fireworks, Call of Madness, Storage Pocket
-[] New skills: Escape, Psychic, Super Psychic, Destroy Laser, Provocation, Make a Wish, Concentrated Fire, Sowing, Tamper Memory, Electrotherapy
-[] Optimization abilities: Lightning Attack, Ice Attack, Ground Attack, Fire Attack, Power of Anger, Power of Sorrow, Power of Fear, Leakage
-[] Added several room layouts, including fight levels, exchange terrain, boss fight, elite fight terrain, puzzle-solving levels, etc.
-[] Disturbing monsters will now continue to appear in the boss room
-[] A new variation of bosses has been added to the game, with new attack type and appearance
-[] Initial ability of Big Tooth is replaced with a new ability-Rainbow: Any attack effect may appear randomly when attacking
-[] Several new resonance types have been added, and the resonance effects of some abilities have been adjusted
-[] Added several new achievements that can unlock abilities
-[] The stealth mechanism has been optimized, and the overflowed basic action points will be converted into storage action points and attack effects will be retained
-[] The drop pool has been subdivided into the growth drop pool and the shop drop pool, and the drop pool display has been added to the ability details panel
-[] High cost combat partners no longer unavailable when the stored action points are exhausted, and can attack again after waiting for a certain period of time
-[] A new variation of Rolling Stone has been added, which will continue consuming stored action points when pushed, and a number of related room layouts have been added
-[] Added the function of displaying the number of drops in room of the maze map
-[] The boss room in the maze map is displayed with a special icon
-[] Electric Beast will change its location to speedup terrain when defeated
-[] Bone Snake will change its location to spike terrain when defeated
-[] The natural recovery speed of basic action points has been increased
-[] Now all stored action points will be restored after reviving
-[] A separate close button has been added to the game pause screen
-[] There is a chance to drop free mining coin when Miner Cactus enemy is defeated
-[] There is a chance to drop free lucky coin when Ball Boy enemy is defeated
-[] There is a low probability of ghosts appearing after any enemy is defeated
-[] The ground spikes and red ground spikes will disappear briefly after causing damage
-[] Bomb Fire Mouth no longer runs to the secret door, but a special dialogue will appear
-[] Added full-screen special effects when the Undead Bird Feather is triggered
-[] Solved the problem that multiple FX of hourglass ability cause the screen overly bright
-[] Solved the problem that the exit of the boss room happened to appear at the location of the player or the drops
-[] Solved the problem that the Teleport ability may teleport the player to a location surrounded by obstacles and cause the player to stuck
-[] Solved the adaptation problem that some info is hidden on tablet devices
-[] Solved the problem that the joystick may shake quickly 1.2.29 11/05/2021 -Fixed an issue where an error may occurs when reading the save data
-Added informations popup when the save data is read incorrectly, which is convenient for troubleshooting 1.2.28 10/06/2021 -Fixed an issue where an old account still could not complete the task
-Fixed an issue that caused a jam when entering the portal
-Fixed the issue that the attack of the electric beast could not trigger the attack of buddies 1.2.27 10/04/2021 -[x] New Mechanism: Confusing Secret Words
-New basic drop types: ghosts of various colors
-New hidden room mechanism, accessible by destroying the hidden door through the fire mouth
-[x] New system: bed system
-You can place the monster to rest and sleep, even if you are offline, you can increase the use times for the king monster
-[x] Optimized the harsher sound effects in the game
-[x] Replace the BMG music of the main scene
-[x] The head of the lava turtle is always facing the aiming position when it is attacking and charging
-[x] Basic action points will no longer be emptied when switching monsters
-[x] Added some new room layouts
-[x] Added a new red ground thorn terrain that can penetrate shields and cause damage
-[x] Fixed the issue where multiple attacks would consume action points
-[x] Completed the game clear mark task for ghost lamp
-[x] Fix the problem that the wiki book task cannot be completed
-[x] Optimized the problem that neutral monsters may get stuck in the wall
-[x] Fixed the problem caused by the shadow mutation of the elite gene beast
-[x] Optimized the difficulty of certain enemies and the feel of monsters 1.2.26 10/01/2021 -Fixed an issue where an old account would be locked when upgrading 1.2.25 09/13/2021 -[+] New Purple Loyal Monster: Rock Turtle
-[+] Added/Reworked the unlockable abilities that the Rock Turtle initially carried
-[+] Burning Bomb: The flame mouth explodes with a burn state, and the enemy in the burn state suffers continuous damage
-[+] Fuel On Fire: Sacrifice: There is a probability of summoning an instant mouth, double the probability of burned enemies
-[=] Fire Hit: Optimized to continuously drop multiple small meteorites in front of you when triggered, causing damage and additional burns
-[+] The blueprint : Special Heart, activated for a limited time, and a Rock Turtle will appear after successfully hatching a purple monster
-[+] New ability effect: Resonance
-[+] After gathering a certain number of abilities of the same resonance type, additional abilities will be obtained
-[+] Resonance effects have been added to some abilities, and there are a total of 10 resonances available in the current version
-[+] Added new ability unlock methods
-[+] Some abilities have added optional ways to unlock for free by completing tasks
-[=] Removed the negative effects of "Semi-Mature" from all challenging monsters
-[=] King monsters have increased the number of abilities initially acquired at random
-[+] Added the ability to continuously arming function, and the attack experience of steel teeth, bone snakes, and g-turtle has been optimized
-[+] Added automatic attack location function, and the attack experience of Masked Shadow has been optimized
-[=] Optimized the experience of Steel Tooth, Bone Snake, and Space Cube
-[+] Added new clearance tasks for challenge, loyalty, and king monster
-[=] Adjusted the origin conversion rewards, added some aluminum element and gem egg rewards
-[+] Added a general anti-seckill protection mechanism. If you receive a lot of damage in a short period of time, you will get invincible protection for a certain period of time
-[+] Added new enemy golden dice baby, with a very low chance of appearing and disappearing after escaping. An ability is found after killing
-[=] Adjust the color-changing mushroom to be the initial unlock, and you can find any ability (including the ununlocked ability) obtained in the game
-[+] Several new room configurations have been added and adjusted
-[=] Adjusted the probability of randomly appearing elites in the later stage
-[=] Several enemies difficulty adjustments
-[+] Added fixed movement joystick settings
-[+] Added independent interactive button settings
-[+] Added in-game pause and settings functions
-[+] Added an explanation page for the rules of incubating monster eggs
-[+] Added the guidance effect of unused functions in the main scene
-[-] Fixed the problem that some ads could not be played
-[-] Fixed the interface adaptation problem of tablet devices
-[-] Fixed the issue that some abilities would not appear in the game after unlocking
-[-] Fixed the problem that the Reincarnation Cube and Granite Shield would be stuck at the same time
-[-] Fixed the problem that hidden rewards can be refreshed repeatedly by entering the room
-[=] Added ability minimum cooldown time that can be reached by reducing cooldown effects
-[=] Added player maximum summons number limitation
-[=] There are other small issues that can’t be written 1.2.24 09/10/2021 -Fixed the problem of stuck wall
-Fixed an issue where Dramy cells would lose their ability when reorganized
-Optimization of the hand feel of glazed jellyfish 1.2.23 08/17/2021 -bug fix 1.2.22 08/14/2021 Fix Bug
-Problems such as wall penetration, mold penetration, jamming, etc.
-Sound cannot be turned off
-Some players reported that the main interface could not enter the game in an endless loop.

Improve game experience
--Add proper guidance for player regarding unlocking ability pools/description of hatching eggs
-Hand feeling problem
-Optimize the ability of Hot Gopher (avoidance ability)
-Display health bar of elite monsters
-Reduced the difficulty of some monsters 1.2.21 08/12/2021 -Fixed the problem of being unable to move due to dodge entering the floor exit
-Fixed an issue where the release of the only Perfect Heart monster may cause no monster to be available
-Optimize the experience of using Forest Giant
-Optimize the incubation experience 1.2.20 08/07/2021 -Add two new blueprints
-Adjust the display order of laboratory blueprints
-Fix bugs 1.2.19 08/05/2021 -Fixed the problem that the joystick may be stuck
-Optimize text prompt
-Other bug fixes 1.2.18 08/04/2021 -Several challenges experience optimization
-Bug fix 1.2.17 07/28/2021 -The Green Dragon has been redesigned
-Added several new abilities
-Balance adjustment
-Bug fix 1.2.16 07/09/2021 - experience of challenge monsters improved
- new abilities added
- balance changes
- bug fix 1.2.15 06/29/2021 update languages 1.2.14 06/21/2021 +Ability Book Added
+The Lab has been redesign
+Monster experience optimizations
+Balance adjustments
+Bug fixs 1.2.13 02/27/2021

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Updated At: 2026-11-05
Publisher: 笑月 朱
Operating System: iOS
License Type: Free

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